By using this site, you agree to our Privacy Policy and our Terms of Use. Close
SvennoJ said:
caffeinade said:

No, sorry.
A 50% scale of 4k is 1080p.
You need to scale by 50% on both the x and y axes.

1080p has a fourth of the pixels, but it is a 50% scale.
According to pretty much all game engines at the very least.



https://image.ibb.co/mS8Qrb/Redout_Screenshot_2018.png
The game at max settings, on PC.
4k90 - 4k100
Using a GTX 1080Ti.

Redout is pretty neat, but it is no F-Zero.

That makes more sense talking about scaling. However if it looks like that picture with that heavy motion blur, I can't tell either if it's 4K or 480p. Why bother rendering it at 3456×1944 if you're going to smear everything out like that :) I guess you can tell by the dithering or whatever the dot patterns are from when you look up close. They definitely should have prioritized fps.

I was going decently fast at the time.
When going slower, you get to see more detail.

I can imagine that this scene would be at 1080p on the XxX, and when I hit 110+ FPS the XxX would probably be at around 3456×1944.
It is worth keeping in mind, this was one track, and one race I am basing this data on.
I would rather play this game in VR (which it supports, and it is pretty good), than at 4k.