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Mar1217 said:
Lonely_Dolphin said:
So Thabes Labyrinth in Fire Emblem Echoes, was that in the original NES game? The gameplay there started to feel more like Awakening n Fates, in that I had to think carefully about my actions since my units could die in 1-2 hits. The final boss battle was even the same as Awakening's. That dungeon was easily the best part of the whole game for me, which would be kinda sad if that wasn't even part of the original game lel.

Yes, it's new. I don't know how awekening content could have been made back in the NES era though ...

Uh it's not like the infinite enemy spawns while you're trying to reach the boss is a unique idea only possible in Awakening, infact that's how the final story boss in Echoes went, though they spawned from cantors rather than sigils. But anyway thanks, just wanted to be sure!