| VAMatt said: From 0 to 10, the middle number, 5, should be given for an average game. But, for this kind of thing to work, all games must be judged on the same scale. In other words, if crappy indy games can get a 5, then even a terrible AAA blockbuster will have to get a 9 or 10. So, we can't have any more of the "its good for what it is, so its gets a 7". |
Yep it's moronic to give a 9/10 to a game "because it is a small game that plays fine"

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







