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Why trust a developer that can't even do basic math:

we managed to scale the resolution between 90% and 50% of native 4k, which means the resolution goes from the upper limit of 3456×1944 to the lower one of 1920×1080

That's scaling between 81% to 25% of native 4K.... And then it still drops to 45fps after cutting the resolution to 25% of the target? Then blame someone else for being incompetent? Funny.