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Xen said:
Nem said:

IGN would be proud of you guys.

 

Totally disagree though. The speed wasn't uncontrollable. You could jump, you could slow down, find a different path or go slowly. It had a depth and skill to it, like all the good 2D games. The controls and graphics at the time were much better than super mario world, so you can only say that if you are biased or didn't live it. Sonic was great during the Genesis/Mega drive era. You just have to look at the sales numbers for a number 2 console to see that. Sonic 2 sold 6M in one system. Sonic 3&K is one of the best games ever made imo.

Nowadays though? Yes, this Sonic team has been running him to the ground.

I can agree about the graphics being objectively superior to SMW, but IMO SMW has the superior art direction. 

...anyway, while much of the game is indeed controllable and there are lots of secrets, there are lots of "fast" parts and they ruin the experience for me - how can one enjoy the game if one barely sees the game? The controls in SMW as more precise as well, there is not one negative thing I can say about them.

Art direction is up to preference really. SMW looks like a childs drawing and thats alright, but the Sonic levels were far richer imo. 

I always thought 2D mario to be extremely slippery. Ididn't feel in control at all, wich is why i always prefered Sonic. Theres just more stuff going on. But, these are our personal opinions. From sales, feature innovation and review scores it is undeniable that Sonic used to be great. Unfortunely it hasn't remained that way.