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CartBlanche said:
Conina said:

As much as I love my two Vitas... the release of new Vita games in the last years has nothing to do with Sony's support of that device.

And where are all the Vita games published by Sony in 2016 and 2017?

The PS Move support on PS3 was also subpar.

PS Move is still being supported today, unlike Kinect, even though Move would be classified as a failure during PS3's lifetime, by most people. It has now transitioned into being used as part of PlayStation VR. Developers didn't know what to do with Move, rather than Sony dropping it. 

Re Vita: My point is Sony continues to support the HW. But let's compare Microsoft's support to Sony's. From the links you provide the last Sony published Vita title was 2015. Contrast that with Microsoft's last published Kinect title of 2013!! Again Sony was still publishing 2 years after Microsoft pulled their publishing plug. Also because Sony continues to make the hardware, other publishers can continue to publish games as recently January 2018 on Vita. With Microsoft stopping production and officially killing Kinect support, other publishers have NO choice but to not make games for it, even if they or other game devs wanted to. Like I said, Microsoft doesn't get the bigger picture and is short sighted in its approach and support of its devices and peripherals.

Vita has a market in Japan so there is actually a reason to continue producing it. Kinect seems to be dead everywhere. There is not really any reason to continue producing it. Also I think it is pretty clear that everyone who wanted to buy it already bought it so there won't be any growth in terms of Kinect userbase.