| S.T.A.G.E. said: The only hook the 360 had was the Kinect and the fact that they had picked up the pieces Sony left off because they made most of Sony's most prized third party exclusives into multiplats. They created a level playing with third party so people could choose their brand based on internal offerings rather than third party dominance. This generation is more accurate as it showcased and exposed Microsoft's flaw which was visible last gen only to those who pay attention. 2017 was that flaw that came to be realized in bad first party. As their sales have shown, they cannot hide behind third party forever. |
First party cannot be solely crucial to the success of a platform as we can see time and time again with Nintendo's systems ...
In Sony's case their first party exclusives served as a "tipping point" and not the "absolute decisive factor" when competing against Microsoft's system. If PS and Xbox both were on exactly even grounds including brand power then just as little as 1 exclusive can tip the entire scale in either sides favour ...
People don't necessarily buy PS4 over X1 because of it's exclusive, it's because consumers want the advantage in terms of options and having one less game can make all the difference despite everything else being equal ...







