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Pretty much every Yoshi's Island game after the SNES one. Yoshi's Island DS was basically the equivalent of the Japanese Super Mario Bros 2, in the sense that it had some of the most difficult, frustrating level design I've ever seen in a Nintendo game, often due to fake difficulty. Just beating the game on its own without 100% is a nightmare.

So what do they do to fix this in Yoshi's New Island? Literally turn it into a game for babies by dumbing it down to all hell. The levels offer pretty much no challenge whatsoever, the soundtrack is generic at best (and ear-bleeding at worst), and I didn't even feel motivated to try for 100%. If YIDS is like Lost Levels, this game is like NSMB2.

As for Yoshi's Woolly World, all my desire to play that was immediately killed by the Double Yoshi Exploshi commercial. I may pick it up one day, but not unless it's vastly different from what I got from the advertising. Feels like this series has finally found its true calling: Something exclusively for little kids.