Peh said:
Thanks for the reply, arf.
What's the big deal about Rift and HTC, arf? I heard that with either one you are limited to the games you can use, arf. Is that true, arf? Does the other one have a bigger library or better specs, arf? As a total newbie in VR, which should I take, arf? |
My understanding is that the specs are more or less identical.
The biggest differential being the device's ecosystem.
Here is an interview with Valve, on VR:
https://www.youtube.com/watch?v=kMpQWSqQFK0
The Rift is a walled garden.
Facebook controls what goes on; you use Oculus products, and if you don't like that: too bad.
The HTC Vive is one of the SteamVR HMDs, one being the key word.
With Valve's platform you are free to swap components: like controllers and HMDs.
SteamVR is more PC-like when compared to Facebook's platform.
SteamVR being naturally more open, and having tight integration with Steam means it will probably have more overall success in the long run.
Since you already own a PC, and already use Steam, going with a SteamVr means you don't have to install another client, and storefront on your system.
Valve has spoken about developing three full VR titles, so if they ever come out..
If Valve can deliver three full VR titles, that will probably ensure VR success as a gaming platform.
Based on my experience:
The Rift's controllers are really nice, perhaps the best controllers I have ever used.
The controllers sit really nice in my hands, and whilst battery and inputs leave much to desire: they are super comfortable.
The software is super early, and pretty buggy.
I once had a bug where my Rift controllers would not stop vibrating: I had to take the batteries out.
One time, the sensors: just, didn't work; a few updates later, and my system now operates again, but yeah.
Hopefully you find this helpful.
VR is pretty incredible, it is something definitely worth experiencing; the value ownership holds, depends on the type of person you are.