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LuzerkBR said:
Pemalite said:

2018 is a step up from 2017, a massive step-up actually. (If everything works out as intended.)
But I wouldn't say the quantity is "good". - The quantity of 2018 should be the minimum of any given year.

I am keen to see what they do with Age of Empires on Xbox though to be honest.

Yeah dude, I agree with you about the quantity for 2018 being the minimum, but I meant that it is "good" when compared to 2017 lol

I'm also interested in AoE and Black Desert Online. Curious to see them on Xbox.

Yep, being good compared to their worst year ever isn't an achievement.

vivster said:
Kerotan said:

Absolutely savage. 

If they don't sort out their line out then they'll never sell over 10m in one year. 

If they wanted to sort anything out they would've done it by now. They had 4 years.

And billions on the bank.

Soundwave said:
Playstation_awaiter said:

Fortunately for Sony they have locked up 3rd party marketing for years to come. So all the hammering about power won’t mean much except for the same fan base that already had Xbox to begin with. The rest of the world will continue on with PS4 and Nintendo as the front runners of this gen. 

This gen is closer to the end than it is to the beginning. MS is doing good work with the XBox One X, their strategy should be from now on to never allow Sony to ever out power them again. They have the money/engineering to do so, they never ever should've released an XBox One that handed over the technical superiority to the PS4 AND was more expensive on top of that. 

I think they have learned that though. XBox needs to be the no.1 go to brand for multiplats and XBox One X is the correct step in that direction. They need to have the best hardware. 

When they go and release the HW close together or before Sony how do you plan MS to launch a better HW than Sony? With spies? And they could release stronger HW for the rest of the gens and not make a difference since this is the first gen the stronger HW have been the highest selling.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."