I hope they keep weapon durability, it kept things fresh and interesting by not allowing me to lean too heavily on one weapon and constantly changing up my arsenal.
I used to feel this way but now I'm not so sure. The obvious advantages of weapon durability are making the game more like a survival game, encouraging the use of different weapons, and making for fun random moments. The obvious disadvantage is that combat is based more on weapon durability than skill, the weapons get destroyed way too easily, and instead of making a plethora of actually interesting and diverse weapons to account for wanting to experiment with your roster you pretty much have to because of weapon durability.
As I see it it's a tie in terms of pros and cons, if not a little bit more cons than pros