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GoOnKid said:

Weapon durability is a major reason why you have incentives to try new playstyles. There's also no need to mourn about broken weapons anyway because you find them plenty. They should definitely keep this if they make another open world Zelda.

Yeah I agree the idea is resource management, you as the player know the weapons outside of the MS aren't permanent so you have to pick and choose your battles carefully as well as try not to mindlessly attack with out thought.