curl-6 said:
They just don't feel like a worthwhile payoff to me; I'd rather just prolong the battle another few minutes than run the risk of getting one hit OK'd by some bullshit attack the enemy pulls out of its arse at the last minute and having no revives. Losing your whole party gauge just feels like far to steep a price. It should deplete one segment, like a revive, I reckon. |
It's all about timing and planning. Like sc said, it only depleting 1 segment would make chain attacks ridiculouslu OP. The way I approach it is to execute a series of blade combos to accumulate 4 or 5 orbs and then chain attack when ready, when the boss was under half health usually. A combo that breaks 4 or 5 orbs will kill many bosses once under half health. Also, I think 5 orbs is the point where you can max out the chain attack gauge which let's you launch a big attack on top of everything else.