| Conina said: The Cell as an additional processor would be a waste of money, that component costs could be used much better at other places: - a Ryzen based CPU + a modern GPU is probably fast enough to emulate a PS3 (and PS Vita, PS2, PSP and PS1) - if the PS5 is PS4 compatible: how many games would profit from PS3 compatibility? Almost all good PS3 games already exist in an x86 version (PS4 or PC) - Sony and third parties prefers to sell remasters, otherwise PS4 would have PS2 BC by now - most third party developers would ignore the Cell coprocessor anyways - the additional Cell wouldn't only increase the hardware costs, but also the power consumption |
Yeah but the PS3 launch model also had PS2 hardware inside, 2 GPS and 2 CPUS and it was possible
- 90nm Cell CPU
- 90nm RSX GPU
cant find PS2 information about nanometer except for this article https://www.heise.de/newsticker/meldung/Sony-ueberarbeitet-Halbleiterstrategie-78735.html so was probably during this time
- 90nm Emotion engine
- 90nm Emotion eingine
today we have 45nm Cell processor and 14nm AMD CPUs and GPUs
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Pemalite said: |
I think i gonna read your post and reply to you next year, cheers
My online systems: Mac M4 Apple sillicon+16 GB, PC Vega 56+Amd Ryzen+32GB DDR4, Xbox Series X, PS4 Pro, Switch Lite, Playstation Vita TV, PS3, PSP
My retro systems: Wii U, DSi, Xbox, PS2, Dreamcast, N64, PS1, Sega Saturn, Neo Geo AES, SNES, Evercade







