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Now for 7 and 6.

7 is Halo 2. Most of my games are non split screen games. But Halo 2 took the gold medal in split screen action. I rented this game with my friends A LOT and when I finally got it as a gift we played it until it couldn't be played anymore. Many hours spent in this game can really create some awesome moments and I discovered many things over time. Buying the map pack as well boosted the fun, in what would set a precedent for the industry. But besides the split screen multiplayer there was also co-op campaign which is still my top campaign out of all FPS. Playing every level normally the first time was great fun. But after beating the game 100s of times it was time to do more creative things like beating it on Legendary only and driving a ghost throughout the entire level without getting off, even if you have to punch it into a doorway somehow.

6 is Romance of the Three Kingdoms IX. The first few times I attempted to play this game I was deeply disappointed. It wasn't until after the disappointment of RoTK X that I returned to IX and appreciated it's brilliance. The first thing is that it is a ruler only game so it is less focused on RPG concepts and more focused on Strategy. Then as I continued to attempt this game it was very difficult due to the barbarians in the corners. Their power seemed insurmountable but eventually they fell. And with that, they were unlocked to play but at 1/3 of their power. Now this might seem unfair but in the end it became a boon, because you can choose to play as all 4 of the barbarians and they are reduced in power and then give them back to the computer ai and now you essentially have a pretty normal map. Once you get into playing a relatively normal map you can outsmart and overcome stronger enemies through strategy, which has to be one of the most satisfying things in RoTK. Formations, ploys, timing, alliances, misdirection, etc all help a smart player. This game only got better after 100s of hours, but it was certainly worth it.