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I'm just gonna name drop the PS3, Sega Saturn, and the Atari Jaguar. The Saturn and the Jaguar had 2 processors and were a bitch to develop for if you wanted to be a multiplat developer or just a developer interested in the platforms in general, compared to the competition that only had a single CPU and was a lot easier to develop for and port games between the systems (N64 and PS1 for the Saturn. SNES and Mega-Drive for the Jaguar).
Then there's PS3... despite it being more powerful than the 360 and Wii, some games ran worse due to the Cell processor's architecture, and developers left their games still broken to this day, anyone remember the infamy of Skyrim on the PS3? There was also the price of the console at launch because of "The Power of the Cell", then a few years later the price was dropped and Sony lost so much money on the PS3, they're lucky their software sales held them above the water, and a lot of multiplat games were badly ported.

Cell processor with another CPU is just a horrible idea, look at the history of the industry and how well that worked out.