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They should try to have a similar release as 2017 with about one major release per month (mostly first-party) and about 2-3 evergreen titles for the year. With that being said though, for a system priced at $300 and facing stiff competition from more powerful and cheaper counterparts (the PS4 in particular appearing to have a very strong lineup), I do not think 20 million will be achievable at the current price (in fact I would not be surprised that with this price range sales decreasing YOY, perhaps substantially). To get close to 20 million they will need a price reduction (at least to $250 maybe even $200) and the aforementioned software release schedule.

Also, I hope by new ways of playing he is not referring to games like 1-2 Switch, Mario Party, Wii Sports and Brain Age. Don't get me wrong, sequels to those games by themselves are fine when spaced out over a couple of years, but an entire year focused on software like that is not going to have the effect it once did in the mid-2000s (I would argue it would even be detrimental to the system, if this is going to be their primary focus for next year).