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Pemalite said:
captain carot said:

And over ten years later, why should anyone need an outdated Cell for floating point related stuff if he can go for GPGPU? Doesn't make the slighest sense.

GPU's are parallel processing monsters, but tend to lack on serial processing capability that a CPU is more suited for, which is why the CPU continues to exist today.
The CPU and GPU are both good at different things, but can both technically do the job of the other, they just happen to be bad at it.

Thing is, everything where really CELL exceeded falls under those parallel processes. Cloth simulation, you wouldn't actually do that on a CPU today. In other cases CELL was kind of a nightmare for programmers.

Many things CELL was intended for are simply done GPGPU-wise today, for the other stuff there are way more efficient ways.