Ruler said:
Thats not running fine to be honest. Yeah all these stuff you have listed is true but its also true for X86 hardware especially limited to 400$-500$, and i think it still better and easier to just have an extra processor than some Mhz more. Sony knows both architectures now , X86 and Cell, it shouldnt be that hard to make that work together. And as i have mentioned before it should be Reserved for certain things not the whole game. And you forget the XDR2 Ram. |
Ah, that is fine for a relatively young emulator.
Given a few years of development pretty much all games will run beyond a PS3 on that same processor.
Sony would use a more advanced, faster CPU in their PS5, with an OS that runs with less overhead.
You don't just hand over some cash to Lisa Su and get some extra megahertz in return.
Sony could spend that fifty dollars and buy extra GPU cores, or whatever.
If they spend fifty USD on a Cell, Microsoft can undercut Sony by fifty dollars, or spend their fifty dollars elsewhere.
Assuming that Sony sells ten million units year one, when the Cell + XDR2 is fifty USD.
What is 10,000,000 * 50?
500,000,000 USD.
Half a billion dollars wasted in one year.
You don't just throw a $50 component into a product.
Half a billion dollars would be better spent on marketing.
Goodbye.