By using this site, you agree to our Privacy Policy and our Terms of Use. Close
S.Peelman said:

 

6

 

RollerCoaster Tycoon 2

  • Windows PC
  • 2002
  • Construction & Management Simulation
  • Chris Sawyer Productions

If there ever was a game that needed to count play-time, it is 'Rollercoaster Tycoon 2'. It's a shame I will never know, but I have undoubtedly put many thousands of hours into it, which likely makes it my most ever played game. There's really just two other contenders. I still have many of my saved-games from the very beginning, dozens and dozens of them and there's more added to that list on a fairly regular basis though certain parks alone take hundreds of hours to build.

A game which I played so regularly for such a long time has got to be good, and it is placed high on the list, because it is. The player is unlimited, and you can build anything you can imagine. The only downside is that the world didn't stand still, and advancements have been made in real life in ride-technology in the last one-and-a-half decade since the game's release that isn't possible to replicate in the game without some doses of imagination. It doesn't spoil the fun however.

Even with those thousands, maybe even ten-thousand, of hours of playtime, I barely completed a single scenario. They're not interesting; the sandbox-mode, and the limitless design possibilities that come with it is what it's all about, and I've gotten very good at it. Even without the use of the many available user-created content and hacks. In fact, what you see in the screenshot is vanilla, and mine.

I really love this game.  I am the type of person that really needs the scenario mode though because "pure" sandbox games do not appeal to me.  It is nice that they have both types of modes in there.  It's been a couple of years since I've played it last which is too long.  So many games so little time....  

That is a very nice looking park you have built there.  I don't think I ever quite had aesthetics that good for the parks I've built.  I usually just try to get the money going and then build some cool coasters.

S.Peelman said:

#5
Usually, either it's predecessor or it's successor get more credit for things, but this game actually invented a lot of this great series' mainstays like the collect-a-thon and trading side-quests, a musical instrument with different songs for different purposes, mini-bosses, a guide character and a certain mini-game.

Is this Majora's Mask?  (Not sure, because I've never played Majora's Mask.)

Slarvax said:
#6
A remake that made the original game completely worthless.

Super Mario Bros. 3

Last edited by The_Liquid_Laser - on 26 December 2017