bigtakilla said: Xenoblade 2 is exactly what I thought early on. You can tell the game was rushed (voice acting all over the place quality wise, more frame drops than there should be, game bugs and crashes, ect). It isn't as graphically updated as it should be, the characters look from a range of okay but generic, mediocre and generic, to down right hilariously bad looking waifu designs. Whoever quality controlled must have never bothered with the map, or the ui. It's an incredibly cliché story. |
I agree that the english voice acting is pretty bad. I watched some cutscenes like Nia's true nature reveal, and they just lost everything in the english voice over. Graphics don't really matter in games IMO. It could look like a Wii game and I'd still play it. I like a lot of the designs, and then there are some that are just bad like you said. One of the Earth element healers looks like a piece of furry deviantart. And then there's the poorly modeled Tits-Mcgee Ice Healer. The map was patched yesterday, and works way better. There's a new setting to the map overlay, that shows you the entire map at once. Hitting X brings up your local map and area instantly. I haven't finished the story yet.
It doesn't really deserve the meta/opencritic score it got. There are at least 7 reviewers that clearly hate JRPGs in general, and unfairly brought the score down. Reviews like Slant/Stevivor are uncalled for. If the Japanese patch had been included in the shipped game, I think a lot of reviewers would have been able to forgive the lazy cheap VO job.
Edit: Oh yeah, I forgot to ask you this. With X did you ever figure out the time it takes to get enough money for a party full of perfect Skells? I want to know, because that's a big factor on where I place X in the series. Let's say you have a perfect probe setup. How long would it take to farm all the Miranium for a single perfect Skell?