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vivster said:
JEMC said:

I think $1,000 is too much, specially for small indie games developed more because of passion rather than business. I doubt we would have had games like Stardew Valley, Banished, Axiom Verge, Cave Story, etc. if such a fee were in place.

The fuck? The creators of the games you mentioned could put up easily that fee. Again, ever heard of loans? We're not talking about a million dollars here. We're talking about money that's above teenage pranksters and way way below what actual developers spend to create a game.

In the context of building a game and selling it on the biggest storefront there is $1000 is nothing. It's only a barrier when you don't care to actually make a game, which is where all the trash comes from.

It would be fine if there was a program for developers to let Valve review their game beforehand and lower if not scratch the fee for them. But we're talking about Valve actually proactively doing something and that's just not physically possible. So "money barrier of entry" it is.

You're looking at it from the perspective of quantity of money, but you're forgetting the mental aspect of it, the moment of that guy that has made the game in his spare time and just for fun, thinking "will there be someone out there that will be interested in playing it... or even paying for it?". If you tell them just then that they'll have to pay $1,000 to put it on Steam... well, they could have second thoughts.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.