uran10 said:
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Much like how Souls tries to tell its story, Im not fan of hunting through item description or obscure game references to have to understand the story, specially when thats all you have to go with.
And even if there is a good story thats being told in the background, there is still no campaign, there is no narrative, which is what stops me from buying the game, no matter how much I enjoyed the demo.I know how much you care for this game uran(You have played like 150 hours of ARMS!), but I cant bring myself to buy a game that dosent have a good single player portion.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1