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Johnw1104 said:
Only EA could so botch the implementation of "pay-to-play" features lol

Seriously, this sort of thing has existed for years, and not just in video games... Think back to Pokemon Cards, for instance, that made a fortune via encouraging kids to essentially gamble on packs of cards that might occasionally contain a rare card. I remember absolutely loving it back then, and you got the same rush from opening card packs that I now recognize as being the gambler's rush of a scratch off card or a slot machine.

These tactics have been challenged in the past for the same reasons they state they're challenging lootboxes without success in the past (in the US at least), but this time it feels like they'll actually succeed. There's growing support for it and, with the primary instigator being one of the least popular companies in the country, this may actually succeed this time.

I certainly think it would be nice if they did, but also hope legislators are exceedingly careful in how they attempt to stem "lootboxes". If you aren't careful in how it is worded, after all, you could quickly see any system akin to the "roll for loot" of World of Warcraft suddenly subject to lawsuits by overzealous lawyers looking to take a leadership role in a new front for class action lawsuits.

I'm quite interested in seeing how it pans out... this is almost certainly something that will wind up in a higher court of some kind eventually.

I think this response ultimately teaches us two things:
1. EA sucks
2. Don't fuck with Star Wars

True but maybe trading cards should also be regulated. I remember how i wasted all my money as a kid for Pokemon cards, what was it? 15, 20€ for 10 or 7 cards? and There were like 2 or 3 energy cards you were always getting? That was a lot of money for a kid.