| Captain_Yuri said: From a hardware perspective, I think MS had the right moves and the better execution. If I want to get a console for 4k, I want it to be a 4k experience. A lot of games on x1x are running native 4k or at the very least, higher than ps4 pro and it comes with a 4k Bluray player. It also has Super Sampling and AF for every game instead of leaving it up to the developers at 1080p. That is the kind of a console that I want if I wanted a "4k" experience at least for this generation. Yea it costs more money but if I can't afford it, may as well get the cheaper one. |
But these features the X has over the Pro arent something you cant fundamentally fix. Downsampling is something they can update for the Pro, 4K blue ray playback they can update or release it with a PS4 Pro revision in the future. The Pro was never supposed to be a 4K machine, otherwise they would have called it the PS4K.
You also forget that the Pro came out one year earlier, so its not only about money. I dont think it was the better execution to let customers wait another year of better PS4 and PS4 Pro multiplats for something the X wouldnt accomplish in the first place. The Xbox One was always 500$, it would have been stronger than the Pro even a year earlier, and Sony wouldnt have made the Pro to be 500$ hardware.
My online systems: Mac M4 Apple sillicon+16 GB, PC Vega 56+Amd Ryzen+32GB DDR4, Xbox Series X, PS4 Pro, Switch Lite, Playstation Vita TV, PS3, PSP
My retro systems: Wii U, DSi, Xbox, PS2, Dreamcast, N64, PS1, Sega Saturn, Neo Geo AES, SNES, Evercade







