caffeinade said:
Valve does not strike me as the type of company that strives to bring employees into its main unit temporarily. |
Sadly, rising the fee to $250 wouldn't solve it. Many of those garbage games exist for the sole reason of achivements and cards, which people use to earn more money from the market.
If they want to keep things under control, Valve should use a scale system. Something like publish a game, pay $100. From game 2 to 10, pay $500. After all, if you come back with more games it means that you've had success so you can pay that higher fee. From game 10 to 25 pay $1,000, and so on.
Of course, there needs to be some balance to that scale, and it can be something as simple as time. If you only publish one game or less per year, then the fee could be kept at $100, but if you publish more than 10 games per year (imho, a clear sign that something smells fishy), then rise that fee to something like x2 or more.
At the end of the day, what Valve should try to do is, if not reinforcing their system to try to keep the garbage out of the store, at least make it harder for those publishers to make money from their "games".
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.







