From a texture standpoint, I feel like SC is ahead of most AAA's out there. From a technical point it's definitely years ahead, as we're able to interact with almost anything, along with every object having a good deal of quality to them.
I also believe that this cutscene isn't fully in-game either.
Even if that cutscene was fully pre-rendered, what I have seen in 2.6 (aside from the humans) is far beyond anything else on the market.
The way that the ships components shift and react to the player's inputs demonstrates a clear commitment to quality.
I would liken it to the care Nintendo put in BotW's enemies.
I have only seen a small selection of the ships, and I have not played 2.6 for that long, but I was impressed with what I saw.