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TruckOSaurus said:
I did the hard part! I deserve a point!

Also, Melee had the best Break the Target mode since it was tailored for each character (maybe it was that way too on N64, I haven't played it much). Brawl had generic stages and it was less fun to figure out.

Yeah, SSB64 had unique Targets too for each character, along with unique Board the Platform stages.