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sc94597 said:
--OkeyDokey-- said:
sc94597 said:
--OkeyDokey-- said:
People seem to forget that graphics don't just mean looking good.

Think about Assassins Creed. That game isn't possible on Wii, not because of HD textures and whatnot, but because of the sheer interactivity of the environment.

You can climb EVERY tiny little brick that sticks out of a vertical surface.
In Crysis, you can shoot any random tree in the jungle, and it will eventually break in two.

Things like this can improve a game greatly.

Sorry, but you are confusing graphics with physics. Now physics and AI are far more important than graphics.


 

That Assassins Creed example had nothing to do with physics or AI :/ Or did it? I'm not good with this stuff :P Well think about MP: Hunters then. Don't you think it lost a significant amount atmosphere and epicness on the crappy DS hardware? (compared to the other MP's)
No if the gameplay was similar to the other primes it would be a good game. Unfortunately the game was a bad game all around. It was far too linear. Had almost no aspects of a metroid game, and was basically a FPS while metroid games are more of adventure games. Also the brick interaction you described in AC is physical interactions between two objects or more. Which is physics. Graphics are visuals, while physics is how objects interact with eachother.

@Million There was a large thread with many people complaining about the graphics of GTAIV. I don't understand what you mean about the visuals being good to have good physics.

 


Alright firslty i'm going to say this thread is your trying to convince yourslef you don't need a HD console , it's pretty apparent your trying make yourself believe the inferior graphical capabilities of the Wii are adequet for you.

Definition of physics:

Computer animation physics or game physics involves the introduction of the laws of physics into a simulation or game engine, particularly in 3D

Based on this decision i'd say the first and foremost purpose of physics in a game is realism , bullets bouncing of a wall , diving of an aeroplane and the characters clothes reacting to air resistance = physics , the crappier the physics the less realistic the game.

 

 

Because of the graphics in a game like this Goldeneye 64

 

Poor graphics would not alow me to see the full extent of the detail caused for example by my detail reflecting off a wall or shooting some one's leg off , if i'm going to have 1:1 physics then in order to fully realise the benefits of 1:1 physics i'd need 1:1 graphics. You can't argue you need good physics in a game without arguing you need good graphics also.


Assuming the physics in gears of war was 1:1 the low textures ( in comparison to real life ) still wouldn't allow me to see the full detail of blowing some ones leg off with a shotgun or my bullets flying off a wall ( the sparks , the small mark made on the wall) . If the primary purpose of physics is realism then it makes sense that we need graphcis to facilitate this.

I think i've fully disproven you by now , anything other than accepting my argument would show how biased you are towards the Wii .

If graphics don't matter why even bother buying a Wii ? why play 2D flash games all day and save yourself the expense.