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Some corrections to the LTD's of past Xenoblade games:

-In it's first year period (2015-'16), X reached 118,613. In its' second period ('16-'17), it gained 8753, making it 127,366. This is for physical purchase, and not much is known about its' digital sales. We also haven't seen the ('17-'18) period just yet, however due to the state of the Wii U this year, I have doubts it was higher then 8000. My point here is that X never reached 160,000 physically.

-Xenoblade 1 on the other hand had very good sales; 161,161 for it's first year period ('10-'11). And then over the following 4 years, managed to gain an additional 35,464 physical sales; ending on 196,625.

-And for those curious, XB3D sold 103,495 in the ('15-'16) period. The next year it made it to 113,783.


From this data we can see that so far, within 3 weeks, Xenoblade 2 has managed to outsell both Xenoblade3D and Xenoblade X LTD's in physical sales. While we don't know digital sales, it can be a assumed that XB3D has been far outsold due to digital being a smaller buying format on 3DS. As I said before, X is an unknown factor in regards to digital.

As for the original Xenoblade, it remains to be seen whether 2 can beat it. As of right now, it's far outpacing it (especially with the hidden digital numbers which were none existent on Wii), so logic would dictate that it's possible for it to leg it past the original as long as sales don't fall too much.