| vivster said: You shouldn't underestimate the fact that the power gap between X1 and X1X is much greater than between PS4 and PS4 Pro. It will entice a lot more people to upgrade or finally plunge than the PS4 Pro. The PS4 was a weak system at launch, yet the X1 managed to be even below that. So now guess which fan base was more eager for an upgrade? |
Yep, for someone dedicated to the platform, the X1X jump makes more sense than the PS4Pro.
| caffeinade said: 11>6>4 |
I do love french fries, but lemonades can be refreshing.
| Intrinsic said: Unfortunately a number of the conclusions you are drawing are arguable or........ not that straight forward.
Having said all that, it was great of MS to put in a 6TF GPU, but then again, thats also arguable with regards to that it was expected or at the very least a no brainer. They did launch a year after the PS4pro after all.
Lastly, its too early to call just how successful or impactful the XB1X is right now. Wait till next year.... give it 6 months into next year then we will see what effect it has on overall XB1 sales. It could be severely front-loaded which will mean there were just a lot of dissatisfied XB1 owners upgrading. Having sold so well this month means fuck-all if sales tank starting next year.
That has been the pattern with the XB1 all of this generation so far, logic dictates that its what we should expect to happen again, so we really need to give it time to see if it won't... then we can call it a success.
|
They aren't really conclusions. More like assumptions.
Also on VGC we are expected to do predictions when they are still not certain. So waiting for next year to declare the wiser would be unfunny.
| golfgt170 said: Well we should consider that xbox one was in greater need of "more" power than the ps4 - ps4 pro upgrade. Games were seriously struggling to reach 1080p, or even 900p at some cases. While on ps4 90% of games where already at 1080p. So the jump to ps4 pro wasn't that much needed, unless you had a 4k display. But it's good that it is supported and sold well! It's a solid upgrade that offers a huge boost in Xbox gaming! Well done MS. |
Well I do have a 4k display and I'm happy with PS4Pro, but if X1X push MS sales and support that is good.
| jason1637 said: Mid gen upgrades are doing well. Glad that MS and Sony got onboard. I expect So to push the Pro a lot note next year and MS yo continue to push the X. |
Yep, from what we know they are exceeding the expectations from their companies.
| trasharmdsister12 said: I think both companies took the right steps for their respective platforms. Sony being the more popular platform going into the mid gen upgrades decided to create something that was compelling for Ultra HD screens while not alienating their existing large fanbase. This also allowed them to come out with it sooner to ride the wave of their global sales success while capitalizing on their onslaught of 2017 exclusives while making PSVR more compelling as well. Does that mean they are going to win the gen or make a huge comeback? Far from it. They still have a lot of work to do on the content front but one problem at a time with full focus seems to be their current mantra in improving things. |
Yep, I agree that both took the strategy that seemed more logical for them. As customer, PS4Pro is better for me because of the games I want. But if I was looking for 3rd parties X1X would be better even if a little more expensive.
AsGryffynn said:
Power... As a whole, the XBX seems to be doing better given the other drawbacks it suffers from, namely having a smaller presence. The fact it sold the way it did implies it's doing better per capita... So power seems to be the answer. Apparently, it seems some consider it less an upgrade and more of a transition console that will in essence represent MS for the next gen, since any further power boosts are negligible and would focus exclusively on HDD and processor performance. |
Yep, power could be the answer. Considering both PS4 and X1 performs satisfactorily, the reason for one to upgrade for Pro or X1X is more power, so the beefier option would be the more desirable and cost wouldn't be the bigger issue.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







