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Unfortunately a number of the conclusions you are drawing are arguable or........ not that straight forward.

 

  1. XB1X had a much more focused and hyped buildup to its release. Over a year vs two months.
  2. XB1X had a longer duration being available for preorders. 2 months VS 3 weeks.
  3. MS marketed the XB1X significantly more than Sony marketed the PS4Pro.
  4. The user base, its more likely that people that own a XB1 will "upgrade" to the XB1X. They have only had to endure 4yrs of getting the weaker lesser ports of games after all. And less likely for people that own a PS4 to want to get a PS4pro as the PS4 is still good enough.
Having said all that, it was great of MS to put in a 6TF GPU, but then again, thats also arguable with regards to that it was expected or at the very least a no brainer. They did launch a year after the PS4pro after all.
Lastly, its too early to call just how successful or impactful the XB1X is right now. Wait till next year.... give it 6 months into next year then we will see what effect it has on overall XB1 sales. It could be severely front-loaded which will mean there were just a lot of dissatisfied XB1 owners upgrading. Having sold so well this month means fuck-all if sales tank starting next year.
That has been the pattern with the XB1 all of this generation so far, logic dictates that its what we should expect to happen again, so we really need to give it time to see if it won't... then we can call it a success.