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ironmanDX said:
DonFerrari said:

And seems like some are very pleased to be sucked dry by corporations.

You are already paying for the game, so nick and dime isn't a good thing.

BS, someone already posted a FAQ covering that the price will stay the same for the full release. But I'm glad you support microtransaction on a paid preview game. The poor devs wouldn't be able to make a port of the PC preview without 30M the X1 players paid and the additional microtransaction right? As long as it is a game you like will you approve of nick and dime?

No. I've said several times that I don't mind micro transactions as long as they don't have any effect on the gameplay. If someone wishes to depart from their hard earned money to stand out online, all power to them.

EA and Battlefront 2 can miss out on my cash because of poor implementation of micro transactions despite me playing tonnes of hours on the first title.

Ok then. Still you know that the natural transition is that the devs will keep taking out content to charge extra.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."