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Mr Puggsly said:
Rocketjay8 said:

With locked 30fps and dipping into 21, some textures that look like Goldeneye on the n64, and buildings taking a long time to load even when you are on the ground? Is that what you call a superior experience for gamers?

Still the best console version!

Personally, even if the game was a solid 30 fps with pop in improved, I'm not sure why people like this game so much. So whatever, bundle it and ride the hype I guess. But a permanent bundle? Maybe if it has unusually great legs like Minecraft.

Some games make success that we didn't expect



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."