Mar1217 said:
1. Yes, it is. 2. It's because you're against a Tank blade specialist in most cases. Blades which are Tank specialist have a high % blocking rate ... and that rate can increase when they are in a critical state of health. Look at their weapons first and then strategize in which order you wanna take them out. You should trash the healers first, if there's one, then go for the attackers next. Tanks should always be your last priority in a battle. 3. First, you shouldn't feel bad in the beginning if ennemies 5 lvl higher beat you,especially Unique Monsters since they have higher health,stats and unique skills. You'll own your skills enough so that you can beat them later in the game with a lower lvl. Just a reminder than even ennemies with lower level than you can still kick your ass later too ;) |
That was supposed to say "I have NO trouble"
Actually the toughest fight I've had so far in the game was the mercenary battles to unlock lvl 3. Took many deaths, coming back when higher level, finally getting around to improving my gear, ect to finally beat that quest.
Next tough battle was probably the automated defense system you fight at end of Chapter 5. I beat it easy as pie first time, then when its second battle happened it just beat me like 5 times. I would get it to half health easy, and then it seemed to not take anymore damage and started doing attacks that would nearly OHKO my whole party at once. I noticed at that point when I did a combo, thinking that maybe I needed ot break its floating or, that I had two floating orbs. Do those orbs just completely beef up ones defense? But after dying during that fight I then paid more close attention and zoomed out to see orbs and as soon as 1 popped up I combo'ed. Barely beat him that time, but I think getting rid of the orbs or not letting 2 of them be there at same time really helped.