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Mar1217 said:
irstupid said:

Well I don't know what I'm all missing combat wise yet, but there are a couple of things I wish to learn more about.

1. I see some skills about cancelling arts or something like that. What is that? I know that if you click an art at the right time just when a normal attack is hitting you get a blue circle that fills up your art guage more than normal as well as the art doing more damage. Same if you activate another art or special at the right moment when doing an art. Is this the cancelling that I hear? or is cancelling something else?

2. When fighting enemies with blades. Seems like I constantly hit like a brick wall with my attacks. It's annoying. The guy becomes like invincible and my attacks just bounce my sword off like I smacked a brick wall. is there some way around this? Should I be doing something else during this time? What causes this? Does this happen everytime they are doing an art with their blade?

Probably other things I'm not getting yet that I hope to, just starting with two things quick. But I like that. As much as I know about combat, and how good I feel l am at combat, it still feels like I can get a lot lot better. I mean heck, I have trouble beating unique monsters 5 levels higher than me, yet I still feel like I'm missing something in combat that would make me better.

1. Yes, it is.

2. It's because you're against a Tank blade specialist in most cases. Blades which are Tank specialist have a high % blocking rate ... and that rate can increase when they are in a critical state of health.  Look at their weapons first and then strategize in which order you wanna take them out. You should trash the healers first, if there's one, then go for the attackers next. Tanks should always be your last priority in a battle.

3. First, you shouldn't feel bad in the beginning if  ennemies 5 lvl higher  beat you,especially Unique Monsters since they have higher health,stats and unique skills. You'll own your skills enough so that you can beat them later in the game with a lower lvl. Just a reminder than even ennemies with lower level than you can still kick your ass later too ;)

That was supposed to say "I have NO trouble"

Actually the toughest fight I've had so far in the game was the mercenary battles to unlock lvl 3. Took many deaths, coming back when higher level, finally getting around to improving my gear, ect to finally beat that quest.

Next tough battle was probably the automated defense system you fight at end of Chapter 5. I beat it easy as pie first time, then when its second battle happened it just beat me like 5 times. I would get it to half health easy, and then it seemed to not take anymore damage and started doing attacks that would nearly OHKO my whole party at once. I noticed at that point when I did a combo, thinking that maybe I needed ot break its floating or, that I had two floating orbs. Do those orbs just completely beef up ones defense? But after dying during that fight I then paid more close attention and zoomed out to see orbs and as soon as 1 popped up I combo'ed. Barely beat him that time, but I think getting rid of the orbs or not letting 2 of them be there at same time really helped.