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Farsala said:
In US? maybe

WW? probably not

It needs to have legs to be a true success, which time will tell. I think if it outsells PSVR, then it might be a success as both had similar pricepoints at launch.

How the sales of a niche accessory are some measurement for a new console?

super_etecoon said:
Errorist76 said:
Way too early to tell. I expect them to drop the price early next year in order to keep momentum. 150,- is just too much of a gap and VR and Sony‘s blockbusters will make the Pro sell better next year. From a technical standpoint the X1X seems impressive on the GPU side of things but unbalanced as a whole. The CPU seems underpowered for the bigger data sizes it needs to shuffle around which leads to a worse performance than on PS4 Pro in a considerable amount of games. In case developers start to use the enhanced Vega chipset features like half-floats on the Pro, that the 1X is missing, this could have an impact as well. FarCry 5 is rumoured to do so. We‘ll see and wait if third parties outside Sony will make use of it.

This post is exactly why I'm a Nintendo gamer.

Care to explain? You are a Nintendo gamer because Sony IPs and Pro+PSVR will keep PS4 leading?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."