Ruler said:
More than 5% probaly over 20%, the CPU constantly gives commands to render a higher resolution and more ram is free. MT framework is a last gen engine so it needs higher a GPU power and video ram to operate, just play Lost planet colonies on PC, it was a night and day difference when i upgraded my old HP prebuilt with a GTX 260. |
that's quite a different situation if requests have to got through several layers of abstraction usually creating disproportionate burden for the CPU with Dx9/Dx10, while on console CPU overhead can be cut down pretty effectively by "coding to the metal"
though maybe MT framework still isn't all too optimised in that respect, as last gen consoles had such a different CPU to GPU power balance