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UE4 performs better since the developers behind it also prioritize high end graphics but that's not saying much since it also ties itself down with lower standards such as mobile platforms, Unity is generally easier to work with if you want to do some simple flexible customizations while UE4's blueprint mode is fairly limited in that regard unless you actually want to learn C++ and which is better depends on the use case ...

I personally find both to be technically sloppy compared to specialized console centric engines ...