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caffeinade said:

So normally I wouldn't do a thread for something this meaningless.
Normally I would just make a wall post, and let ten or so people pass over it; but I am in the mood for a dumb thread, so here I am.

When playing through a game that contains side quests: it is common for a player to accept and ignore the quests that don’t interest the player.
Have you ever wondered what the life of that quest giver is like: constantly waiting for their problems to be solved by someone who doesn't care.

Do you complete all the side quests you accept.
Do you see side quests purely as xp, loot and gold dispensers.
Are there any games that handle ignored side quests in a notable manor.

I've never had that specific thought, but I wanted to rent a room in the settlement in Borderlands 2. I even had one picked out. That was before grew to hate the game mind you.

To answer your other questions. I usually complete all of the side quests in any game that has them. And sure, more XP and loot is part of the reason. Don't know of any games off hand that dealt with missed quests in any special way.



- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."