ssj12 said:
most publishers expect 1 million to bring in noticable profit so in order for noticable profit to even thnk of happening i think they need to sell about 700k - 800k. imho - Halo 3 was a Big Budget Disaster, not in profits or sales but in quality. The game just completely sucks versus the first two. |
Well quality is far more subjective and more open to debate than actual empirical objective data. Even your "most publishers expect 1 million" point is fallacious because not all development and marketing budgets are the same. In fact, the arbitrary 1 milion unit marker is our own media's personal opinion that has seeped into the minds of gamers as fact. Some games may require far more than a million to even cover development costs alone while far less could be true for others.
The rEVOLution is not being televised







