Alby_da_Wolf said:
I remember that once I wrote that maybe Ninty would have better made an entry-level WiiU version with a 5" display tablet controller, making it easier to handle and a lot cheaper to build (back then 5" displays already were dirt cheap), and at least one person answered me that the tablet was perfect as it was. |
Sorry then, I was wrong. Seem like someone approved all Nintendo decisions =p
SpokenTruth said:
Guess you missed years 5 and 6 on those lists too. And EVERY platform holder puts more of their biggest titles in the first 3 years compared to the last 3. ALL of them. |
No man, I said Nintendo put more games on the first half (Sony does in the second case you haven't noticed). But I'll conced that MS is the one that really drops support very early.
What I also said was that Nintendo left Wii before it was really dropping and moved to WiiU and similar on the others, that is seem on the biggest hitters of Nintendo showing on release, like Zelda and Mario for Switch, Mario 64 on N64 and several others if you go look.
But I'll conced I wasn't aware Ninty had released so many games on the second half of the console cycle. I saw the other years, but I was pointing that all of they needed to exclude at least 1 year on the count

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







