Zekkyou said:
Often the benefit is that the game gets the chance to be finished at all, which i expect many would consider a pretty big up side :p A lot of people consider that a big enough positive that they fund completely unreleased stuff on Kickstarter, and early access is a clear step up over that in many respects. And sure, but if something becomes as popular as PUBG it implies it's already in a state that millions consider at minimum temporarily acceptable. They have put that money to work too; the PC version has gone from early access to released in just 9 - 10 months. |
Fair point... and I don't mind guinea pigs as long as they are other people.
Snoopy said: Confirmed. This game runs a lot better on xbox when you disable dvr. Also, if you have the OG Xbox one hard drive, try swapping it out for something faster (which is cheap to find).
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So people are supposed to find their own work arounds over the lack of competence of the dev?
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."