AlfredoTurkey said:
It's not hard to explain. There are two modes in most modern games. Online and offline. If the online works but the offline doesn't, it's not a fully functioning game. Only half of it works. |
So you are generalizing from other games? Because online competition on DC is one of the various different modes in the game, so it hardly is half of the game, unless of course you are trying to flame the game. Which by the way is off-topic.
jason1637 said:
well that's how GOTY sorta is already. You don't see indie games wit low sales get nominated for it. Games are about fun and if millions of people are having fun playing games like CoD or Candy Crush then its GOTY material. GOTY is subjective anyway so it differs from person to person. Well if the game isn't finished you get refunded and I'm pretty sure that hasn't happen to game preview on Xbox. |
Eeeerrrrr no. Being release and having sold is just a small part of the aspects, the amount of sales doesn't get evaluated on the GOTY since why Fifa and CoD doesn't win GOTY every year.
If you are saying it's GOTY material you are afirming it is among the best overall games of the year... which funny enough contradicts all that is exposed on the deficiencies of the game and also the fact that it's a preview.
Zekkyou said:
You're digging way too deep into this. It's a disclaimer, not an in-depth legal document. Just because you can interpret it one way, doesn't mean that is the intention. Even if MS were planning to give you universal life-time guaranteed protection from the actions of every single independent developer ever (lol), they'd still include that disclaimer because what kind of dipshit company wouldn't provide themselves with that potential flexibility? Emphasis on 'potential'. |
And what customer should cushion the gambles of the company? If the disclaimer doesn't have any legal validity then the protection you were claiming before is null.
And the disclaimers of digital owned games is one of the things that make me very much a hard copy owner first.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."