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Azzanation said:
DonFerrari said:

Yearly releases of Halo isn't milking? So for them to milk it they need to make how many per year? Still doesn't deny the fact Halo was supposed to end on the 2nd or 3rd by their own admission.

343i being created for it doesn't neglect the fact Bungie left, and you wanted me to say what studio that wasn't created to do that single game is stuck to it, we can also put Mojang with Minecraft on this bag.

Yes I do know what franchises and characters Nintendo have been doing, and mostly 1 or 2 per genre, and after discussions with Nintendo fans I accepted that doing Mario Tennis, Soccer, RPG, etc that could work with any char is a new IP that Nintendo choose to use their main stars to make it easier to market and succeed not as a milking of games. Or when did you seem any Nintendo game be a yearly release?

Sony doesn't do it with GT, you already started wrong. Kaz were granted an independent studio because he wanted to create GT, he still loves to create it, but also made a bike game and helped on LoD. And if he wanted he could make other game.

ND was moving away from UC (as they done with previous IPs) even creating TLOU, but they decided to go back. There isn't a shred of evidence Sony mandated ND to keep doing UC games.

Yes Nintendo release once a gen or twice something on each of their main franchises and their userbase like it, I don't know if their devs like or not. What I haven't seem so far is they closing studios or studios leaving because they are mandated to do it.

If MS make a studio to do that series how isn't that locking them for life? You know you aren't making much sense right?

You just proved your lack of knowledge with Halo. For starters the mainline Halo games are not released yearly, Halo 4 came out in 2012, Halo 5 came out in 2015 and Halo 6 is due out possibly in 2018. That's almost 3 years per mainline Halo games, the ones 343 actually make. Halo Spin offs are made from other Devs for example Halo Wars 2 was developed by Creative Assembly. 

You also miss the point that Halo has a huge following and they want more Halo games. This isn't Killzone where no one cares for it. Halo makes a ton of money and it also pleases there fans so its a win win making them. It would be a stupid business decision to stop doing them. Halo is to MS is what Star Wars is for Disney. 

Halo 3 was where Bungie wanted to end the series not Halo 2 so for you to say the series was meant to end with 2 or 3 is very silly indeed. Look what Bungie make now, they make a Halo Spin off (Destiny) and are locked in for 10 years doing it so they definitely improved... Destiny yay?

Mojang released Cobolt and Scrolls not long ago so even though Minecraft is there specialty, they have freedom to create when they wont to. So including them is another silly one.

Your excuse for Poly and GT is a poor one.

There's a difference between locking a company that makes different types of games and genres compared to locking in a company built to only make that series. In other words, those devs who signed up for 343, and Turn10 etc know what there meant to create. 343 is Halo and Turn 10 is Forza. Rare is nothing like those two, they have creative freedom to make what they want which is why Sea of Thieves is being made.

Keep trying to downplay this though. Your not getting very far.

Who said mainline? I said Halo is being released yearly between mainline, remaster, collection, spin-offs, etc. That makes the game being released every year, so don't try to dismiss it on someone lack of knowledge.

Star Wars is to Disney a new IP they just bought, so? I don't miss the point. Rock Band and Guitar Hero also had huge following and sales until they dried it out. Halo have been losing sales since 4. But sure MS will keep doing it until it isn't profitable anymore.

How me saying the series was to end on 2 and 3, with Bungie wanting to finish on 3 is silly? You just proved my point that the series was to end, but MS made it keep going to milk it out. If Bungie left to make a game similar to Halo and will do it for another 10 years, that is their choice. Case in point is that they could have been doing it inside of MS if they weren't demanded to keep doing Halo.

About Mojang, I wasn't aware of those 2 games, where they even big releases or micro pet projects like SSM do when helping small teams?

What excuse on PD? They are an independent company that have their own book, with Kazunori being president and taking the decisions also having made games outside of GT. You call it excuse because you can't counter?

Do you have the contract of those devs to be sure about it? Because what we have is more evidence of MS keeping devs doing the same thing when it sells then they doing new IPs.

And what downplay? You have real spin capacities.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."