Chazore said:
I've seen a myriad of people for years, claiming X or Y game runs fine on their system and has no frame drops, but there are frame drops for others out there. I just roll with that level of knowledge, rather than twisting the hand of the person who claims to have no issues, to admit he's having the same exact issues as someone else. There was a thread on DF a few months back, that touched upon the X1 and PS4 version performance. |
Well there are some level of drops that people that doesn't concern over it won't even notice. Same with pixel count or other details, but considering a game that have a lot it is strange to not notice it... this is like people pretending bethesda games aren't full of issues.
Zekkyou said:
Eh, i disagree. It's down to the consumer to balance the risks and rewards of investing in an early access title, not MS's (outside of their general duty of care, such as ensuring a game won't brick a system). We agree to terms like this all the time. Online games can shut down their servers whenever they want, you can be arbitrarily banned from Steam/PSN/XBL and your digital library locked away, games can be updated into something you no longer like, etc. At least MS have made the disclaimer clear. |
Sorry to inform you that those EULA are almost always unlawfull and can be neglected at court. Also no consumers shouldn't need to outbet the developer on the developer game. Putting it this way, anyone could say their game is an early access and after collecting the money never deliver anything.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







