Veknoid_Outcast said:
Well these are two different topics right? Couldn't we assume that these studios want to work on the same IP again and again? Creating a bunch of games from the same property over a short amount of time isn't proof positive that publisher meddling was the cause. Otherwise we should extend the same scrutiny to Polyphony, as you wrote, or Naughty Dog, which turned out five Uncharted games in a decade. For the record I think Microsoft is a poor manager of its properties. But not because of micromanagement. |
Naughty Dog aproached the situation with the right mindset imo.
It would be silly for a company to just abandon a successful IP just to avoid sequelitis.
Every Uncharted game was more successful than the previous game, they were all well received by the critics, and all of them had a story to tell.
Naughty Dog felt that there was nothing more to do in the Nathan Drake saga so they just backed away from the franchise with Uncharted 4.
Imagine if they were secluded with a single franchise, TLOU wouldn't exist.
Im all for sequels as long as they make sense.
This is all about SP games tho.
If we are talking about Games as a Service, it makes more sense for a studio to revolve around a single franchise.







