By using this site, you agree to our Privacy Policy and our Terms of Use. Close
CrazyGamer2017 said:
curl-6 said:

On the other hand, if Nintendo had made a dedicated console and a dedicated handheld, there would be far fewer games for the former as Nintendo's development teams would be split between the two instead of focused on one device, and since there isn't (and never has been) room on the market for three similar systems to flourish, the console would be pretty much a guaranteed flop and as such would suffer from the same miserable software droughts as Wii U. 

I don't remember a drought back when the Wii or the Game cube or better yet the Nintendo 64 was on the market and Nintendo had handhelds back then too with their teams split up between both systems.

And 10 years ago 3 home systems were flourishing together, the Wii the PS3 and the Xbox360.

And to completely murder this last argument, just a friendly murder of course The market is now even bigger than it was 10 years ago so whatever the figures of that past gen, the figures can potentially be even bigger now that the video games industry has grown further in size.

Stronger system, need more time to make game for it. Remember E3 2014, when Nintendo focus on Wii U, there are few games for 3ds and in 2015 is vice versa. Wii is only stronger than Xbox a bit and DS is around N64, make game for them is simple. Wii U is HD, 3ds also is stronger than ps2 a bit and more modern than Wii, it takes quite more time to make game for both at the same time