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swyggi said:
dnnc said:
umm, no.
Ocarina of Time was a flawless game, with the most important aspect that makes a video game great.
and that is REPLAY VALUE, i'm sure MSG4 is a great game but it'll ended up like all the rest, 1 month playing it, 1 months praising it, 1 more gathering dust, and then at the Gamestop used section

OoT is flawless in the basics of a video game, but lacks a lot in the substance department.  There's no feeling or purpose in the pacing of the game.  You're just kind of there so to speak. 

 

Replay value is not the most important thing in a game.  It keeps it lasting, but it depends on how rewarding and useful differencials(ways to play the game, sidequests and minigames etc.) in the game are.  

 

After beating MGS4 I can honestly tell you that this game won't be gathering dust in hardly anyone's collection for a long time.   

 


replay value is the most important aspect of a game, a game that you play once or twice and then discard is a failure, if a game isn't good enough to bring you back to it again and again, then i guess all it had going for it was good graphics, or in this generation ( achievements ) 

and whatever it is that PSN calls it, this is the reason why gamers nowadays bother to replay their games, to get achievements, not because they actually want to play them, metal gear no matter how good the games are are not revisited the way true good games are. Look at halo 3, great game, but if it wasn't for the online multiplayer, it would have completely faded away by now, check your local used game retailer, and it's garunteed you'll find plenty of halo 3 copies, and 3-4 months after MGS4 is released it will suffer the same fate, But try and find Mario galaxy, or gears of war, or Zelda:TP  



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