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Kyuu said:
Alkibiádēs said:

Monster Hunter started out on the PS2 and all the games bombed on it. It also failed to sell well on the Wii, a highly successful console.  Never properly tested my ass. 

Considering that development costs for PS4 games are far higher than 3DS games they should probably sell around 5 to 6 million copies in Japan alone to reach the same level of profitability.

The Vita wouldn't have all of a sudden become a success because of one franchise lol. It had many problems and it has a very mediocre library of games.

DQ XI on PS4 has much higher development costs than the 3DS version, so it selling less is proof enough that making these games for PS4 alone is not worth it. They're lucky they can port it to Switch, but it should have released alongside the other versions. Now they have lost out on a lot of sales. 

In the coming years more and more Japanese developers will either go multiplat or abandon Playstation to make games exclusively for Nintendo. It's already starting and this is just the beginning: 

- Travis Strikes Back: No More Heroes (exclusive)

- Project Octopath Traveler (exclusive)

- Shin Megami Tensei V (exclusive) 

- Bayoneta 1 + 2 Collection (exclusive)

- Bayonetta 3 (exclusive)

- Dragon Quest Builders (previously exclusive to Playstation)

- Dragon Quest Builders II (multiplat)

- Valkyria Chronicles IV (never been on Nintendo consoles before)

This has got to be one of the most ridiculous and simplistic posts I've read in a long time. But allow me to enlighten you with a few facts since you're obviously ignorant:

- Monster Hunter popularity exploded after the THIRD iteration on PSP (an expansion to the 2nd portable game)

- Online and Network gaming weren't standard to PS2 (you had to buy an external device), and Monster Hunter was still a new IP, lost among a plethora of excellent games on PS2. It did well with that, and the above point, in mind.

- Tri was tested at the best time, but on the worst platform. Don't be shocked if MHW outsells it in a single week on a much smaller install base.

- Yes, single games of the caliber of Monster Hunter can actually make a massive difference and leave a ripple effect, encouraging more publishers to develop games on the system it's on. That much is not debatable. Yokai Watch for instance was initially intended as a PS3 game, it may have ended on Vita if the handheld had a bigger install base and general buzz thanks to a hypothetical Monster Hunter.

- What does profitability have to do with popularity? By your logic, Switch is a terrible model for third parties since the environment and development costs it targets and are comparable to PS4, not 3DS. You were just complaining earlier about MH not evolving itself, yet now you've already called anything below 5 million a "failure" due to higher costs. It's like you want MH to be stuck to 3DS specs.

- DQXI PS4 cost more to develop, but it also sold at higher price. Square referred to PS4 sales to be "stronger" meaning: they were more happy with it than the 3DS version. Why do you so obsess yourself with these companies profits anyway?

- You said: "DQ XI on PS4 has much higher development costs than the 3DS version, so it selling less is proof enough that making these games for PS4 alone is not worth it"

And I never said anything about keeping games exclusive to PS4, or to any other system for the matter.

- This list you just put is cracking me up man. How does Switch being a massive success (deservedly so) relate to what was being discussed here?

 

I'm done with this thread coz it's starting upset people.

Sure thing buddy, the Vita would have sold over a 100 million units if only MH had released on it! 

/s

And Yokai Watch is not a franchise that would sell well on Playstation consoles at all. If it had released on Vita it would have flopped. 

By the time Dragon Quest XI released on the 3DS its successor had already released on the market with great success. And Dragon Quest XI didn't do much for the PS4 anyway, it's not picking up steam at all in Japan and the game has no legs. 



"The strong do what they can and the weak suffer what they must" - Thoukydides