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Pemalite said:
Turkish said:

 

Going from ~30fps at 4K, to targeting ~60fps at 1440p or lower. This could be what next gen could offer.

 

I honestly hope not.
My expectations will be high in 2020. It's 2020 remember.

caffeinade said:

Maybe for simple titles; there will always be games that max out hardware.

I am still waiting for the sub-720p30 titles from AAA publishers.
Wring out every last drop of CPU/GPU juice, out of the consoles.

Well. Dead Rising 3 was 720P, 30fps, Titanfall 2 dropped below 720P on the Xbox One.

And wasn't ARK Survival Evolved sub 720P/30fps in some instances on one of the consoles?

We might see it become a more frequent thing in the next few years as developers start to make the Xbox One X and Playstation 4 Pro shine, whilst making cutbacks to the technically inferior base machines.

Dead Rising 3 was early in the life cycle of the system, Titanfall 2 targets 60FPS and I don't trust ARK's team to optimise their title well enough.

The best example I can think of would be Quantum Break.
720p30 as a first party title, from a talented studio.